Blade

Biography
Real name: Eric Brooks
Height: 6'2
Weight: 215 lbs
Gender: Male
Eyes: Brown
Hair: Black
Size: Average
Distinguising Features: Back TattoosFangs
Occupation: Adventurer
Origin: Monstrous: VampireSpecial Training
Base: Mobile
History
Eric Brooks' mother was attacked by a vampire while he was still in the womb. She died, but he survived, transformed into a half vampire. As a dhampir, Brooks has all the strengths of a vampire, but none of their weaknesses. Aided by his powers, he underwent extensive training in swordplay and acrobatics, vowing to rid the world of the kind of monsters who killed his mother. Blade has teamed up with other super heroes from time to time, but he's never lost sight of the goal which has driven him his entire life. No one poses more of a threat to the vampire world than him.
Personality
Blade is a no-nonsense operator focused on his grim mission to rid the world of the undead. He can sometimes come across as cocky, but he can be warm to his allies and friends, though he has little time to make either.
Stats
Rank: 4
Karma: 4
Health: 90
Damage Reduction: 2Focus: 90
Damage Reduction: 0Speed
Run: 5
Climb: 3
Jump: 3
Swim: 3
Swingline: 0
Flight: 0
Initiative: +3
Abilities
| Ability Score | Defense Score | Non-combat checks | |
|---|---|---|---|
| Melee | 7 | 17 | 8 |
| Agility | 4 | 14 | 5 |
| Resilience | 3 | 13 | 3 |
| Vigilance | 3 | 13 | 3 |
| Ego | 2 | 12 | 2 |
| Logic | 1 | 11 | 1 |
Damage
Melee: (dMarvel * 5)) + 7
Agility: (dMarvel * 5) + 4
Ego: (dMarvel * 4)) + 2
Logic: (dMarvel * 4)) + 1
Traits & Tags
Combat Expert
Type: trait
Effect: The character knows how to handle themselves better than most. They have an edge on Melee attacks against enemies of Rank 1.
Restriction: N/A
Related: N/A
Combat Reflexes
Type: trait
Effect: The character can react quickly in combat. This grants them one additional reaction each turn.
Restriction: N/A
Related: N/A
Connections
Type: trait
Effect: The character knows someone with access to and knowledge of a particular field. The connection could be a reporter, a police officer, a politician, a mobster and so on. By making an Ego check, the character can call on their contact to provide help in the form of clues, information or resources. The Narrator determines the TN of the Ego check based on the favor requested. This trait can be selected multiple times, using many different types. These include Celebrities, Community, Criminal, Espionage, Military, Outsiders, Police, Professional, Sources, Super Heroes and so on.
Restriction: N/A
Related: Super Heroes
Determination
Type: trait
Effect: The character never gives up, even when they feel like they're at their worst. While demoralized, they do not gain trouble on all actions, though they still cannot maintain concentration or spend further Focus.
Restriction: N/A
Related: N/A
Enhanced Physique
Type: trait
Effect: The character is stronger than regular humans. Treat them as one size bigger for lifting, carrying, swinging and throwing things. (This does not stack with other factors.)
Restriction: N/A
Related: N/A
Extraordinary Origin
Type: trait
Effect: The character has an additional origin. This trait can be selected multiple times, but each time must be cleared with the Narrator. Take care to make sure that the origins make some kind of sense when combined together.
Restriction: N/A
Related: N/A
Fearless
Type: trait
Effect: The character is extremely brave. They have an edge on any action checks required to deal with fear.
Restriction: N/A
Related: N/A
Monster
Type: trait
Effect: The character is some kind of monster, often of a type spoken of in legend. They have an edge whenever they attempt to intimidate someone.
Restriction: N/A
Related: N/A
Black Market Access
Type: tag
Effect: The character knows how and where they can buy and sell hard-to-find and potentially illegal things.
Restriction: N/A
Related: N/A
Deceased
Type: tag
Effect: The character is technically dead—although presumably still able to interact with the rest of the world in some way. They might be a vampire, a ghost, a zombie or even a brain floating in a jar.
Restriction: N/A
Related: N/A
Heroic
Type: tag
Effect: The character acts heroically. They help people in need, and they do their best not to kill (even with people who might deserve it)
Restriction: The character cannot also be Villanous
Related: N/A
Imageless
Type: tag
Effect: The character casts no reflection, and their image cannot be captured by cameras.
Restriction: N/A
Related: N/A
Public Identity
Type: tag
Effect: The character's real identity is known to the public. This can make it easier for them to ask their friends and family (and even strangers) for help. Unfortunately, it also makes it easier for their enemies to find them and even to threaten those same friends and family.
Restriction: N/A
Related: N/A
Signature Weapon
Type: tag
Effect: The character is known for owning and using a specific type of weapon, like Hawkeye's bow or Elektra's sai. This tag can be taken more than once, but each time must be with a different weapon.
Restriction: N/A
Related: Sword
Powers
Accuracy 1
Description: The character is an ace with ranged attacks.
Duration: Permanent
Effect: The character adds +1 to their Agility damage multiplier, and they gain a +1 bonus to Agility checks other than attacks.
Healing Factor
Description: The character heals amazingly fast.
Duration: Permanent
Effect: At the end of the character's turn, they regain Health equal to their Resilience. (This works outside of combat too, quickly bringing them back to full Health.)
Mighty 1
Description: The character is superhumanly strong.
Duration: Permanent
Effect: Treat the character as one size bigger for lifting, carrying, swinging and throwing things. They also add +1 to their Melee damage multiplier, and they gain a +1 bonus to Melee checks other than attacks.
Slow-Motion Dodge
Description: Time seems to slow down for the character, making it easy to dodge enemy attacks.
Action: Reaction
Trigger: An enemy makes an attack against the character's Agility defense.
Duration: Instant
Effect: The enemy has trouble on the attack.
Sturdy 2
Description: The character is protected as if by steel.
Duration: Permanent
Effect: The character gains Health Damage Reduction 2.
Exploit
Description: The character finds a weak spot and exploits it.
Action: Reaction
Trigger: A Fantastic success on an attack using the character's weapon that deals at least 1 point of damage
Duration: Instant
Cost: 5
Effect: The character makes a Melee attack against the target's Resilience defense score. If the attack is a success, the damage it does ignores Health Damage Reduction. On a Fantastic success, the target suffers double damage and the weapon's special effect.
Fast Attacks
Description: The character's weapons lash out!
Action: Standard
Duration: Instant
Effect: The character splits their attack to make two close attacks against separate targets within reach (or they can focus a single attack on a single target). Make a single Melee check and compare it to the targets' Melee defenses. On a success, the affected target takes half regular damage. On a Fantastic success, the affected target takes full damage, and the character can make a bonus attack with this power against any target within reach, with the same effect.
Focused Fury
Description: The character channels their rage into a devastating blow.
Action: Standard
Duration: Instant
Cost: 5
Effect: The character makes a close attack with an edge. For this attack, add +1 to the character's Melee damage bonus for every 2 points of Focus they spend. On a success, an affected target takes that total damage. On a Fantastic success, an affected target takes double that total damage and suffers the weapon's special effect.
Furious Attacks
Description: The character's weapons smash into the foe.
Action: Standard
Duration: Instant
Cost: 10
Effect: The character splits their attack to make two close attacks against separate targets within reach (or they can focus a single attack on a single target. Make a single Melee check and compare it to the targets' Melee defenses. For these attacks, add +1 to the character's Melee damage bonus for every 2 points of Focus they spend. On a success, an affected target takes half that total damage. On a Fantastic success, an affected target takes full damage and suffers the weapon's special effect.
Unstoppable Assault
Description: The character hews a path through their foes.
Action: Standard
Duration: Instant
Cost: 15
Effect: The character makes a Melee check and compares that against the Melee defense of every enemy within their reach. Any enemy the attack succeeds against takes half regular damage. On a Fantastic success, those enemies take full regular damage instead and suffer the weapon's special effect. The character may then pay 15 more Focus to do the same thing again-before which they can move up to half their Speed with whatever is left from their normal movement action. They can keep doing this until they run out of Speed or Focus. Each target can only be affected by this attack by this character once per round.
Vicious Attack
Description: The character strikes a felling blow.
Action: Standard
Duration: Instant
Effect: The character makes a close attack. If the attack is a success, the enemy takes regular damage. On a Fantastic success, the enemy takes double damage and suffers the weapon's special effect.
Whirling Frenzy
Description: The character assaults a foe with a tornado of whirling attacks.
Action: Standard
Duration: Instant
Cost: 5
Effect: The character makes an Agility check and compares it against the Agility defense of every enemy within their reach. If an attack is a success, the enemy takes half regular damage. On a Fantastic success, the enemy takes full damage and suffers the weapon's special effect.
Double Tap
Description: To be twice as sure.
Action: Standard
Duration: Instant
Effect: The character makes a ranged attack against an enemy within 2 spaces. If the attack is a success, the enemy takes regular damage. On a Fantastic success, the enemy takes double damage and is bleeding.
Headshot
Description: Ouch!
Action: Standard
Duration: Instant
Cost: 15
Effect: The character makes a ranged attack with trouble on an enemy within the weapon's range. If the attack is a success, the enemy takes double normal damage. On a Fantastic success, the enemy takes triple damage. Either way, if the enemy suffers any actual damage, they are also stunned for one round.
Snap Shooting
Description: The character shoots from the hip with deadly speed.
Action: Standard
Duration: Instant
Effect: The character splits their attack to make two ranged attacks against separate targets (or they can focus a single attack on a single target. Make a single Agility check and compare it to the targets' Agility defenses. On a success, an affected target takes half regular damage. On a Fantastic success, an affected target takes full damage and is bleeding.
Sniping
Description: The character takes aim and shoots with deadly accuracy.
Action: StandardMovement
Duration: Instant
Cost: 5
Effect: The character makes a ranged attack against an enemy at least 20 spaces away. If the attack is a success, the enemy takes regular damage. On a Fantastic success, the enemy takes triple damage instead.
Stopping Power
Description: The character keeps shooting at the target.
Action: Standard
Duration: Instant
Cost: 5
Effect: The character makes a ranged attack on an enemy. If the attack is a success, the enemy takes regular damage. On a Fantastic success, the enemy takes double damage, and the character can make another regular ranged attack on the same target.