Group Flight
The character can carry others with them into the sky.
Prerequisites
Flight 1Rank 2
Action
Standard
Duration
Concentration
Effect
For every point of Ego the character has, they can hoist one ally into the air with them. The Flight Speed of the group is half the character's, and all affected allies must remain within 5 spaces times the character's rank. The character controls each ally's speed and position during the character's turn, but they can release any or all allies at any time.