Marvel Multiverse Tools

Magic

Description

Magic is a complex power set with all sorts of wild powers in it. Players and Narrators should be careful with such powers, as they can be easier to abuse than others. Remember that no matter what the rules might say, all players should try to play in the spirit of the game. Magic powers generally rely on Ego for their checks, so if you're building a character that focuses on this power set, be sure to put some points into the Ego ability too. There are four basic types of magic: Chaos Magic: To use this, a character must have the Chaotic tag. These powers arise from some kind of contact with the dark lord Chthon, and they can be unpredictable. In times of incredible emotional distress, they can be enough to change the world. Such universe-altering powers aren't covered in this book, though, as they should be as rare as they are powerful. The Scarlet Witch is the best-known user of Chaos Magic, although there are others who manage it as well. Demonic Magic: To use this, a character must have the Cursed tag. These powers arise from a relationship with demons and other dark figures. Most users ofDemonic Magic are tormented by their powers and have complicated feelings about them. The various Ghost Riders are good examples of such characters. Sorcery: Touse this, a character must havethe Sorcerous tag. This means that they've spent time studying this sort of magic and understand its underlying principles. Many of the powers listed here are actually well-known and battle-tested spells that many sorcerers wield. Doctor Strange and Wong are some of the best-known sorcerers around. Ritual Magic: This sort of magic is not covered in this book, as the topic is far too broad. It includes the kinds of spells that take hours, if not days, to cast, and they often involve the use of special ingredients and rare and powerful tomes. Most characters would not encounter such things on a daily basis—not even Doctor Strange as the Sorcerer Supreme-but they can be the basis of important adventures. Such tomes are more like powerful artifacts on their own than simple spell books. A good example of this would be the legendary Darkhold, an indestructible book in which Chthon inscribed his works. Most magic-based powers fall under Chaos Magic, Demonic Magic or Sorcery. However, it's possible for a character with the Magic origin to pick other powers with the idea that they are provided to the character by magic.